AI Insights · Timothy · April 2022
Top Down Games on iOS in Europe: Q1 2022 Performance
Discover the performance trends of the top 5 top-down games on iOS in Europe for Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 top-down games on iOS in Europe showcased a variety of performance trends in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower highlights the weekly metrics for these leading games.
Clash Royale experienced notable fluctuations in weekly revenue. Starting at approximately $1.3M at the end of December, the revenue peaked at around $1.9M in the week of February 7 and then dipped to about $1M by mid-March. Weekly downloads saw a downward trend from 256K to 190K, while weekly active users remained fairly stable, fluctuating around 8.4M to 8.6M throughout the quarter.
Brawl Stars saw its weekly revenue peak at $1.8M in mid-January before settling around $873K by the end of March. Downloads decreased from 237K to 105K, with weekly active users starting at 4.7M and ending at approximately 4.7M as well, showing a consistent user base.
Candy Crush Soda Saga maintained a steady weekly revenue, hovering around $500K to $600K. Downloads decreased from 35K to about 20K, while active users showed a slight decline from 530K to 486K.
8 Ball Pool™ exhibited a stable revenue trend, starting at $468K and ending at $418K. Weekly downloads decreased from 230K to 161K, with active users fluctuating around 3.8M to 4M throughout the quarter.
Solitaire Grand Harvest had a consistent weekly revenue, generally around $400K. Downloads dropped from 12K to 5.8K, while weekly active users saw an increase from 114K to 133K by the end of March.
For more detailed insights and data, visit Sensor Tower's website.